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A Closer Look at SFML

  In this Closer Look At we are going to be taking a closer look at the SFML framework.  The Closer Look At series is a combination of an introduction, overview and getting started tutorial that is designed to help you quickly decide if a game engine/framework/library is right for you.  SFML stands for Simple […]

A Closer Look at the Godot Game Engine

  Gamefromscratch has a long running series taking an indepth look at various game engines available.  Today we are going to look at the Godot game engine, an open source C++ based game engine with a complete Unity-esque world editor.  Godot runs on Windows, Linux and Mac platforms and can target all of those, plus […]

A closer look at Project Anarchy

  Now that Project Anarchy is out, I’ve decided to take a look at what you actually get.  If you’ve never heard of it before, Project Anarchy is a collection of Havok game development tools made available completely free for mobile developers.  In this post, we will look at exactly what those tools are composed […]

Photoshop Touch for Android Review

    So exactly how far can a 10$ application take you?  The answer is, surprisingly far! In this guided tour/review we are looking at Adobe’s recently released Photoshop Touch.     EDIT: 2/17/2012 – Major changes since release have removed many of the negative points in this review, be sure to check here for […]

Photoshop Touch for Android: Part 2 The Tools

      Now lets take a quick look at the tools available in Photoshop touch.  Obviously the tool bar is the ideal place to start.  It is fairly sparse but at the same time is the essence of Photoshop and I rather appreciate the streamlined nature.       Here is a graphic of […]

Photoshop Touch for Android: Part 3 The Actions

    OK “Actions” may be a bad choice of words, but I never came up with a better name and as you will see shortly, there are some items here that would probably make more sense to be in the tools section.  Just like the tools menu, the Actions menu can be minimized by […]

Photoshop Touch for Android: Part 4 Layers

    Layers in PS Touch are much more streamlined than in desktop Photoshop.  First off, there is a fixed limit of 16 layers, which while manageable can be a bit of a pain.  Given the constrained resources of the devices it is operating on, it seems like a reasonable enough limitation.  The layer interface […]

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