Lua

Godot Reels Released – Corona and Xenko Renamed

There have been several minor stories in the world of game development. Too small to be covered on their own, but significant enough to be covered in this summary.This week’s game development announcements include:Xenko Game Engine Now Called StrideThe Xenko open source game engine has just been renamed to Stride. This was due to Trademark […]

The Future Of the Defold Game Engine

The Future of the Defold Game Engine

The Defold game engine is a free cross platform 2D focused game engine from King, we previously covered here and here as well as a video tutorial here.  The Defold team recently released an update on the future roadmap of the Defold game engine.Details from the Defold blog broken down by engine category:iOS We will […]

Pixelvision 8 Now Free

Pixel Vision 8 Free During COVID-19 Crisis

Today on Twitter, Pixel Vision 8 – a highly configurable and fully featured virtual console, announced that it would be free, including the pro tools during the current health crisis.From the Pixel Vision twitter:Pixel Vision 8 is available here, simply register an account and you can download Pixel Vision as well as all of the […]

Corona Labs Shutting Down

Corona Labs Closing–Engine Fully Open-Sourced

After several years of changing business models and ownership changes, Corona Labs have decided to shut things down.  Thankfully for Corona users they full open sourced the engine and tooling and changed to the MIT license.Details of the closure process from the Corona Labs site (warning, it’s having trouble right now):Some of the Corona Labs […]

Lua Game Engines

Lua Game Engines

Recently we have broken down lists of 3D game engines that use the C++ language or C# language as a programming language for game logic.  Today we are going to look at game engines using the Lua programming language.  This doesn’t mean the game engine was created using the Lua language, instead we are covering […]

Defold Game Engine Tutorial Series

Defold Engine Tutorial Series

  This is the homepage for our tutorial series covering the Defold Game Engine.  The Defold Game Engine is a free Lua powered cross platform mobile focused 2D game engine developed by King.  This tutorial series will cover all aspects of 2D game development using the Defold engine.  Each tutorial assumes you have read or […]

I want to be a game developer… now what?

  With people looking to get into game development the same questions come up over and over, so I’ve opted to put my thoughts on the subject in one place and to compile a list of resources for new developers.   Those questions? “I want to learn game programming, what language should I use?” “Should […]

GameDev For Complete Beginners Tutorial Series

  This is the homepage for a video based tutorial series hosted on YouTube that aims to teach game development from the very beginning using the Lua programming language and the Love game engine.  The series requires no prior programming knowledge to begin.  It begins by teaching the Lua programming language, then dives into using […]

Editors and IDEs for Lua and Love Development

  I am currently embarking on a rather massive “from scratch” beginners game programming series over on YouTube.  One thing that can make the process a hell of a lot smoother for a beginner or veteran alike is a good development environment.  As a result I’ve created this page, a summary of the best editors […]

Building a Moai Android application

  This guide will run through the process of creating and building an Android host for use with Moai.   There are a number of installs and configurations you need to perform before you can build Moai for Android.  If you need details on any of the individual steps, click the link to jump to […]

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