With the recent (limited time) release of Unity Android and iOS for free, there is bound to be an increase in interest. One starting point is books, of which there are now a few dozen available. This post puts together as much information on a single page as possible to make your selection process as easy as possible. If I missed a book, please let me know as I want this list to be as comprehensive as possible. Coincidentally, things are in alphabetical order… initially. Books I’ve missed will be added at the end.
This post contains affiliate links; if you make a purchase after following one of these links we may receive a small commission at no cost to you.
3D for iPhone Apps with Blender and SIO2: Your Guide to Creating 3D Games and More with Open-Source Software |
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Create exciting, interactive 3D apps for the iPhone and iPod Touch
What a combination-using free, open-source Blender software and the SI02 game engine to create very cool 3D characters and games for the very hot devices of the moment, the iPhone and iPod Touch. Whether you’re coming to this as an iPhone developer or as a Blender artist, this book is for you. Learn how to create 3D content using Blender’s WYSIWYG approach, find helpful information on Xcode and other iPhone SDK topics, master physical collisions, and acquire the skills you need to bridge both worlds with fun, compelling content.
Bridge the exciting worlds of Blender and iPhone app development in an easy-to-follow pipeline with this one-of-a-kind guide. |
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Animacion de personajes con Blender ( Spanish ) |
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La animación en tres dimensiones se está utilizando cada vez más en el mundo del arte y de las nuevas tecnologías. Es una de las disciplinas con mayor futuro y progreso. Precisa no sólo de creatividad y cualidades artísticas, sino también de una técnica desarrollada. Blender es un programa libre, multiplataforma y muy potente que gana fuerza dentro de la animación 3D. Con este libro aprenderá a modelar y animar paso a paso utilizando ejemplos del mundo real, especialmente personajes. Desde los aspectos básicos de Blender hasta la creación de expresiones faciales y emociones, podrá sacarle el máximo provecho a todas las herramientas y transformar totalmente el aspecto de las películas. El libro incluye un DVD con el programa entre otros muchos recursos. | |||||||||||||||||||||||
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Beginning Blender: Open Source 3D Modeling, Animation, and Game Design |
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A new world of creative possibilities is opened by Blender, the most popular and powerful open source 3D and animation tool. Blender is not just free software; it is also an important professional tool used in animated shorts, television commercials, and shows, as well as in production for films like Spiderman 2. Lance Flavell‘s Beginning Blender will give you the skills to start shaping new worlds and virtual characters, and perhaps lead you down a new professional path.
Beginning Blender covers the Blender 2.5 release in-depth. The book starts with the creation of simple figures using basic modeling and sculpting. It then teaches you how to bridge from modeling to animation, and from scene setup to texture creation and rendering, lighting, rigging, and ultimately, full animation. You will create and mix your own movie scenes, and you will even learn the basics of games logic and how to deal with games physics. Whether you are new to modeling, animation, and game design, or whether you are simply new to Blender, this book will show you everything you need to know to get your 3D projects underway. What you’ll learn
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Blender ( Spanish ) |
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Blender se ha convertido en una de las herramientas de animación y modelado 3D más importantes del mercado. La envergadura, resultados y poderío de sus herramientas así lo justifican. Un programa gratuito de código abierto, idóneo para todos aquellos que desean adentrarse en el mundo de las tres dimensiones con la menor inversión posible. Animadores y artistas aprenderán los aspectos básicos de la nueva interfaz del programa y las herramientas de modelado, escultura e iluminación. Podrán utilizarlas en el proceso de animación, desde el renderizado hasta la edición de vídeo. Las novedades más importantes son una renovada interfaz, el sistema de animación de personajes y fotogramas clave, y el simulador de humo. Más que una guía, este libro describe una filosofía bajo cuyos encantos han sucumbido tantos artistas 3D. Un título práctico que hurga en las tripas de Blender y sus usos. En el sitio Web de Anaya Multimedia, www.anayamultimedia.es, encontrará los archivos que acompañan y complementan cada fase del proyecto. | |||||||||||||||||||||||
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Blender – 3D Grafik und Animationsprogramm ( German ) |
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3D-Grafiksoftware Videoschnitt Spiel-Engine Compositing Python (Programmiersprache) Polygon Bézierkurve Non-Uniform Rational B-Spline Texture Mapping Direkte Kinematik Inverse Kinematik Raytracing Umgebungsverdeckung Radiosity (Computergrafik) Street Performer Protocol Bankrott YafaRay Elephants Dream Google Summer of Code Big Buck Bunny Bewegungsmessung Easter Egg Polygonnetz Orang-Utans Jay und Silent Bob schlagen zurück Utah-Teekanne YouTube Linux Mac OS X Solaris (Betriebssystem) FreeBSD IRIX C++ |
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3D for iPhone Apps with Blender and SIO2: Your Guide to Creating 3D Games and More with Open-Source Software |
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Create exciting, interactive 3D apps for the iPhone and iPod Touch | |||||||||||||||||||||||
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3D for iPhone Apps with Blender and SIO2: Your Guide to Creating 3D Games and More with Open-Source Software |
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3D for iPhone Apps with Blender and SIO2: Your Guide to Creating 3D Games and More with Open-Source Software |
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