Java Archives – GameFromScratch.com Game Development News, Tutorials and More Mon, 15 Nov 2021 19:30:27 +0000 en-US hourly 1 https://wordpress.org/?v=6.4.2 https://gamefromscratch.com/wp-content/uploads/2020/07/GFS-1.png Java Archives – GameFromScratch.com 32 32 LWJGL — Light Weight Java Game Library 3.3.0 Released https://gamefromscratch.com/lwjgl-light-weight-java-game-library-3-3-0-released/ Mon, 15 Nov 2021 19:28:39 +0000 https://gamefromscratch.com/?p=25703 GameFromScratch.com
LWJGL — Light Weight Java Game Library 3.3.0 Released

LWJGL, perhaps the most important open source library for Java game developers, just released version 3.3.0. LWJGL or Light Weight Game Library is a series of high performance low level Java bindings over important media related APIs such as OpenGL, Vulkan and more. Some of the most important projects including …

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MiniGDX Kotlin Game Development Framework https://gamefromscratch.com/minigdx-kotlin-game-development-framework/ Fri, 14 May 2021 13:30:57 +0000 https://gamefromscratch.com/?p=24957 GameFromScratch.com
MiniGDX Kotlin Game Development Framework

MiniGDX is a recently released open source framework for 2D and 3D game development using the Kotlin game engine. This is the second Kotlin game engine we have featured on GameFromScratch, the first being the Korge Engine. Kotlin is a relatively new programming language from JetBrains, makers of the popular …

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Korge Engine — Kotlin Powered Open Source Game Engine https://gamefromscratch.com/korge-engine-kotlin-powered-open-source-game-engine/ Tue, 26 Jan 2021 14:52:00 +0000 https://gamefromscratch.com/?p=24428 GameFromScratch.com
Korge Engine — Kotlin Powered Open Source Game Engine

The Korge Engine is an open sourced cross platform 2D/3D game engine written using the Kotlin programming language. The Korge Engine is available under the Apache 2.0 open source license on GitHub. The Korge engine should not be confused with the excellent Unity 2D game engine Corgi, that we covered …

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New Java Programming Book Bundle by O’Reilly On Humble https://gamefromscratch.com/new-java-programming-book-bundle-by-oreilly-on-humble/ Mon, 09 Nov 2020 19:43:09 +0000 https://gamefromscratch.com/?p=23918 GameFromScratch.com
New Java Programming Book Bundle by O’Reilly On Humble

There is a new Humble Bundle of interest to game developers, specifically programmers interested in learning the Java programming language. The Java Programming & More By O’Reilly is a collection of e-books on the subject of Java (and Kotlin) programming. As will all Humble Bundles it is organized into tiers: …

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LibGDX Status Report https://gamefromscratch.com/libgdx-status-report/ Mon, 05 Oct 2020 14:29:31 +0000 https://gamefromscratch.com/?p=23675 GameFromScratch.com
LibGDX Status Report

LibGDX is a cross platform open source game development framework (previously covered in-depth tutorial series on GFS here and here) that has seen more frequent development in recent months. LibGDX is a battle tested and production ready game framework that was used in recent titles such as Attack the Spire …

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Humble Create Mobile Apps and Games Bundle https://gamefromscratch.com/humble-create-mobile-apps-and-games-bundle/ Wed, 23 Sep 2020 22:30:31 +0000 https://gamefromscratch.com/?p=23576 GameFromScratch.com
Humble Create Mobile Apps and Games Bundle

There is a new bundle of interest to game developers, the Humble Create Mobile Apps and Games Bundle is on now. This bundle contains a collection of game development courses from Zenva Academy. As with all bundles, this one is organised into tiers: 1$ Tier Java Foundations Bite-Sized Swift for …

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I want to be a game developer… now what? https://gamefromscratch.com/i-want-to-be-a-game-developer-now-what/ Thu, 14 Apr 2016 00:00:00 +0000 https://gamefromscratch.com/i-want-to-be-a-game-developer-now-what/ GameFromScratch.com
I want to be a game developer… now what?

  With people looking to get into game development the same questions come up over and over, so I’ve opted to put my thoughts on the subject in one place and to compile a list of resources for new developers.   Those questions? “I want to learn game programming, what language should I use?” “Should [...]

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Using the Blender Generated Game Level in LibGDX https://gamefromscratch.com/using-the-blender-generated-game-level-in-libgdx/ Wed, 13 Jan 2016 00:00:00 +0000 https://gamefromscratch.com/using-the-blender-generated-game-level-in-libgdx/ GameFromScratch.com
Using the Blender Generated Game Level in LibGDX

  I recently published a tutorial on creating a game level in Blender over three parts, but I never actually illustrated how such a level would be used by a game engine.  A user on /r/gamedev asked exactly this question, so I figured I would throw together a quick post showing how such content could [...]

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LibGDX Tutorial 7: Camera basics https://gamefromscratch.com/libgdx-tutorial-7-camera-basics/ Mon, 01 Jun 2015 00:00:00 +0000 https://gamefromscratch.com/libgdx-tutorial-7-camera-basics/ GameFromScratch.com
LibGDX Tutorial 7: Camera basics

Previous Part Table Of Contents Next Part   Now we are going to look quickly at using a camera, something we haven’t used in any of the prior tutorials.  Using a camera has a couple of advantages.  It gives you an easier way of dealing with device resolution as LibGDX will scale the results up [...]

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Building LibGDX iOS Apps in IntelliJ using new RoboVM plugin https://gamefromscratch.com/building-libgdx-ios-apps-in-intellij-using-new-robovm-plugin/ Mon, 04 May 2015 00:00:00 +0000 https://gamefromscratch.com/building-libgdx-ios-apps-in-intellij-using-new-robovm-plugin/ GameFromScratch.com
Building LibGDX iOS Apps in IntelliJ using new RoboVM plugin

  Until recently, if you were developing for iOS with LibGDX, you were better of using Eclipse or command line as your development environment.  Now however there is a beta plugin for RoboVM, the technology that enables Java on iOS.  This tutorial is going to take a quick look at the process.     Before [...]

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