Resources

Choosing A Laptop For Game Development 2019

  Back in 2016 I did my first guide to Choosing a Game Development Laptop, then did a follow up edition the beginning of 2018. A fair bit has changed since then, so here is the 2019 edition.  There is a video version of this guide embedded below.   What has changed? If you read […]

Universal Sprite Creator

Universal Sprite Sheet Character Creator

Today we are checking out the web based tool, the Universal LPC Sprite Sheet Character Generator, a free tool that enables you to quickly and easily create multi angle animated character sprite sheets.  The LPC in the name stands for Liberated Pixel Cup a contest/organization on OpenGameArt for creating open source 2D pixel art in […]

Codeless Game Engines

Codeless/Visual Scripting Game Engines

No-code or codeless systems are becoming more and more common among game engines and they offer a few benefits. Using a visual programming language enables non-programmers to interact with the code in a more tactile way, while the code itself tends to be a bit more self documenting then most scripting or programming languages. Make […]

Substance Painter Alternatives

Substance Painter Alternatives

With the recent announcement that Allegorithmic is being purchased by Adobe suddenly one of the most asked questions is “what is the best alternative to Substance Painter”?  Sadly, no direct replacement exists, Substance Painter was a pretty one of a kind program.  Fortunately there are a number of other PBR texture painting packages available.  We […]

Top 10 Free Game Development Tools 2018

Top 10 Free Game Development Tools

During my recent MagicaVoxel video I mentioned that this application deserves a place on my “Top 10 free game development tools” list.  Then I realized I’d never created such a list, so now I have!  This is a collection of 10 free (as in money, not freedom, although many are open source as well) tools […]

C++ Game Engines

Due to it’s popularity in the professional game industry, I get all kinds of requests for C++ based game engines.  That is exactly what this guide is, a collection of game engines that use C++.  This is not about game engines that are written using C++, many if not most game engines are at least […]

Free Game Art Asset Packs

One of the most challenging things when just starting game development is handling art in your game.  Most programmers have the artistic ability of a slightly blind tree toad, so what are they to do?  Well, you can scour the internet, tons of great free content out there, but there’s 100x more garbage as well.  […]

Python Game Engines

Python Game Engines

In this chapter of our ongoing Game Engines by Language series, today we are going to look at the game engines, both 2D and 3D, available for Python.  If  you are interested we have already created versions for C++, C#, Lua, JavaScript and the Haxe programming languages.  Keep in mind, only engines/frameworks still under active […]

JavaScript Game Engines

JavaScript Game Engines

In this chapter of our ongoing Game Engines by Language series, today we are going to look at the game engines, both 2D and 3D, available for JavaScript.  If  you are interested we have already created versions for C++, C#, Lua and the Haxe programming languages.  Keep in mind, only engines/frameworks still under active development […]

Haxe Game Engines

Haxe Game Engines

Following up on our C#, C++ and Lua game engine lists, today we are going to look at frameworks and engines that use the Haxe programming language.  In the Haxe ecosystem, many frameworks are build on top of other frameworks, so we will be covering them in order, from lowest level to the highest.  If […]

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