Last week we took a look at the available C++ game engines, that is, 3D game engines that you can use C++ to write game logic. Today we are going to look at C# game engines. We are using the same criteria as the last list, the engine must be 3D, actively under development and programmable using C# (regardless to the language used to write the actual engine). Over time I have covered several of these engines, in which case I will add a learn more link when applicable.
C# powered game engines, in no particular order:
If you have a suggestion that didn’t make this list, please let me know below!