Library Archives – GameFromScratch.com Game Development News, Tutorials and More Mon, 04 Dec 2023 17:48:16 +0000 en-US hourly 1 https://wordpress.org/?v=6.4.2 https://gamefromscratch.com/wp-content/uploads/2020/07/GFS-1.png Library Archives – GameFromScratch.com 32 32 Raylib 5.0 Released https://gamefromscratch.com/raylib-5-0-released/ Mon, 04 Dec 2023 17:47:30 +0000 https://gamefromscratch.com/?p=28285 GameFromScratch.com
Raylib 5.0 Released

Raylib 5.0, the incredibly easy to use C/C++ game development framework just (*cough* two weeks ago *cough*) released Raylib 5.0. This release also marks the 10th anniversary since Raylib 1.0 was released. Key features of the Raylib 5 release: As always, those are only some highlights of the new raylib 5.0 but …

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The Jolt Physics Engine https://gamefromscratch.com/the-jolt-physics-engine/ Mon, 20 Nov 2023 14:04:15 +0000 https://gamefromscratch.com/?p=28220 GameFromScratch.com
The Jolt Physics Engine

The Joly Physics Engine is a cross platform physics engine that powers the game Horizon Forbidden West. It is open source under the MIT license. The reasoning behind the creation of the Jolt Physics engine was as follows: Jolt just released Jolt Physics 4.0, with the following features: Key Links …

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Fracture — 2D Polygon Fracturing Library For Godot https://gamefromscratch.com/fracture-2d-polygon-fracturing-library-for-godot/ Wed, 16 Jun 2021 15:10:47 +0000 https://gamefromscratch.com/?p=25091 GameFromScratch.com
Fracture — 2D Polygon Fracturing Library For Godot

Today we are looking at a powerful 2D open source library for the Godot Game Engine that enables you to dynamically fracture 2D polygons. The Godot Polygon 2D Fracture project is available on Itch.io as well as having the source code hosted on GitHub under the MIT source license. The …

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EnTT Entity Component System Gaming Library https://gamefromscratch.com/entt-entity-component-system-gaming-library/ Wed, 03 Feb 2021 14:45:17 +0000 https://gamefromscratch.com/?p=24480 GameFromScratch.com
EnTT Entity Component System Gaming Library

EnTT in an open source header only Entity Component System library for C++ battle tested in several game engines and even the game Minecraft. With guest video host XenoBrain from the GameFromScratch Discord we take a hands-on look with this popular library. EnTT is by no means the only ECS …

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Dear ImGui 1.80 Released https://gamefromscratch.com/dear-imgui-1-80-released/ Sat, 23 Jan 2021 15:42:14 +0000 https://gamefromscratch.com/?p=24417 GameFromScratch.com
Dear ImGui 1.80 Released

Dear ImGui is an extremely popular open source C++ GUI immediate mode framework used for many games and game engine/tool applications. ImGui has been used to create hundreds of games, engines, tools and applications, including several AAA games. Users include large game studios such as Blizzard, Ubisoft and Activision as …

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FMOD Studio Now Free For Indie Game Developers https://gamefromscratch.com/fmod-studio-now-free-for-indie-game-developers/ Thu, 03 Dec 2020 18:34:32 +0000 https://gamefromscratch.com/?p=24152 GameFromScratch.com
FMOD Studio Now Free For Indie Game Developers

FMOD, perhaps the most popular audio middleware solution for games, just updated their indie developer licenses effectively making the use of FMOD free for smaller indie game developers. So what defines an indie game developer here? First you need to make less than $200K gross revenue per year and second, …

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Game Development in the Go Programming Language https://gamefromscratch.com/game-development-in-the-go-programming-language/ Fri, 09 Oct 2020 15:01:54 +0000 https://gamefromscratch.com/?p=23722 GameFromScratch.com
Game Development in the Go Programming Language

Go is an open source programming language developed and supported by Google, by a who’s who of computer language designers. It is often used in large scale server projects at companies such as Google, Dropbox, Paypal, Twitch and Netflix. Today we are going to look at the game development frameworks …

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PCUI — UI Framework Powering PlayCanvas Engine Open Sourced https://gamefromscratch.com/pcui-ui-framework-powering-playcanvas-engine-open-sourced/ Wed, 07 Oct 2020 18:50:12 +0000 https://gamefromscratch.com/?p=23711 GameFromScratch.com
PCUI — UI Framework Powering PlayCanvas Engine Open Sourced

Yesterday PCUI, an open source UI framework for creating game tools and other web applications, was open sourced. PCUI is named as such because it is the UI layer powering the battle tested PlayCanvas game engine. It provides over a dozen controls, as well as implementing logic such as the …

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Miniaudio — Open Source Single File C Audio Library https://gamefromscratch.com/miniaudio-open-source-single-file-c-audio-library/ Tue, 29 Sep 2020 14:20:20 +0000 https://gamefromscratch.com/?p=23633 GameFromScratch.com
Miniaudio — Open Source Single File C Audio Library

Miniaudio is a cross platform open source C library for implementing low level audio functionality including playback and capture. MiniAudio is released under either public domain or MIT No Attribution licenses and amazingly enough is implemented as a single .H file with no external dependencies (except optionally stb_orbis if Ogg …

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