Tools

SpryTile Map Editor For Blender

Sprytile Now Available For Blender 2.8x

Sprytile is a free tile map editor that runs entirely inside Blender, similar in functionality to the recently covered Crocotile 3D.  Over the weekend, Sprytile for the most current Blender 2.8x versions was just released. Details from the Sprytile Itch.io page:Sorry for the long long long delay, but finally the official release of Sprytile for […]

Laigter Wins Epic MegaGrant

Laigter Wins an Epic MegaGrant

At GDC 2019 Epic Games announced their $100M Epic MegaGrant program supporting among other things, open source efforts in the world of game development.  Prior winners have included Blender, Godot and ArmorPaint.  Today, the open source cross platform sprite tool Laigter has joined that list!  If you are a regular of GameFromScratch, Laigter may sound […]

NVidia New Services Announced At GDC 2020

NVIDIA Release RTXGI and DLSS 2.0 SDKs

In addition to the recently released NVIDIA Texture Tool, NVIDIA have released a pair of SDKs of interest to game developers.  The first is RTXGI, a global illumination solution for DXR compatible hardware, the second is DLSS 2.0 or Deep Learning Super Sampling.Details about RTXGI:Full Source Code. We are providing full source code so you […]

NVidia Texture Tool Released

NVIDIA Texture Tools

NVIDIA just released a new version of their free Texture Tools.  Texture Tools is a handy tool for compressing textures, generating MIP, normal and cube maps and more.  It also includes a Photoshop plugin and can be driven from a command line interface.Details from the NVIDIA developer site:Today, we’re releasing the free NVIDIA Texture Tools […]

Pixelorama Screenshot

Pixelorama Pixel Art Tool

PixelORama is a free, open source (MIT licensed) pixel art application written using the Godot game engine in GDScript.  Version 0.5 was just recently released with the following features:Choosing between 6 tools – pencil, eraser, fill bucket, lighten/darken, color picker and rectangle select – and mapping them to both of your left and right mouse […]

Godot Game Tools–Mixamo To Blender Made Easy

Although it has a misleading name, Godot Game Tools is a very cool Blender addon that makes working with Mixamo animations in Blender 2.8x extremely easy.  This includes the ability to easily import and merge multiple animations from Mixamo, an otherwise frustrating task.  Features of Godot Game Tools include:- Batch Animations Bake In A Single […]

Blender to Godot Banner

Exporting From Blender 2.8 To Godot

With the release of Blender 2.8, there is a ton of interest in using Blender 2.8 with Godot.  The process of importing/exporting has always been one of the biggest challenges for game developers and the newest version of Blender 2.8 is no exception.  We already created a step by step tutorial on creating, texturing and […]

Laigter 2D Lighting Solution

Laigter Free Sprite Tool

Today we are checking out Laigter, a free tool that enables you to perform special effects on sprites quickly and easily.  Even better, the source code is available on GitHub under the GPL 3.0 license.Laigter is described as:This tool lets you generate normal maps for 2D textures, with little effort. Specially designed for Sprites in […]

SHADERed Free GLSL/HLSL Shader Editor

Released a few weeks back, SHADERed is a free and open source editing environment for developing shaders, both HLSL and GLSL.  SHADERed enables you to create shaders on the fly with a real-time view of the results.  Currently it is Windows only, but the code is currently being ported from D3D to OpenG+SDL so this […]

GAEA from QuadSpinner

GAEA (not to be confused with GAIA for Unity), is a newly released terrain generation tool from QuadSpinner.  They describe GAEA as:Gaea takes terrain design toe-to-toe with the rest of the CG landscape. Designed with artists and their vision in mind, Gaea brings together advanced toolsets in an easy-to-use package where you can get Hollywood […]

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