Engine

Autodesk announce Stingray and Maya LT Updates

  At GDC 2016, Autodesk have announced updates to the Stingray Game engine and MayaLT, a game engine and 3D application aimed at indie game developers. Unveiled this week at Game Developers Conference (GDC) 2016, Stingray v1.2 adds support for new VR platforms and improvements that speed up common tasks within the engine. Maya LT […]

Godot Engine Tutorial Part 14–3D Basics

  In this next part in the ongoing Godot Tutorial Series we are going to begin looking at how you work in 3D in the Godot game engine.  Today we are going to cover the basics of 3D, followed shortly by another tutorial on working with 3D models.  As always I assume you have gone […]

Godot Engine Tutorial Part 13–Viewports and Cameras

  We covered viewports a while back but now we are going to go into a bit more detail, as it’s an important subject.   There is a 1080p version of this tutorial available here.   Please note, the full screen portions didn’t display properly in the video.   One very important thing to understand is, […]

GameDev Glossary: Library Vs Framework Vs Engine

  This is a topic that seems to cause some degree of confusion, especially among new game developers.  We often here the terms “game library”, “game framework” and “game engine” but what is the difference, where does one end and the next begin?  This post attempts to explain the difference as clearly as possible.  It’s […]

Unreal Engine 2D Game Development Tutorial Series

  This tutorial series covers all aspects of creating a 2D game using Unreal Engine.  It is my intention to eventually create an identical series covering Unity, so people can directly compare the workflow of both game engines.  This series is in both text and video form.  All coding is done using Blueprints although I […]

Game Engine Guides

– The following is the master list of “Closer Look at” series done by GameFromScratch.com.  Each is a combination of a guided tour, review and getting started tutorial, designed to give you a quick but thorough introduction to each game engine. The following list is chronological order in which the guide was written. If there […]

Game Development Tutorial Series

The following are the multi part tutorial series hosted on GameFromScratch.com.  They are listed by a mix of chronological order and popularity.  If it exists, the link will bring you to the series table of contents, otherwise there may be multiple links. Godot 3 Game Engine Tutorial Series Godot 3 is a massively updated version […]

C# comes to Unreal Engine

  On a daily basis I use dozens of different programming languages.  Some languages are certainly better than other languages at certain tasks, while other languages truly shine on certain platforms.  Some languages are more portable than others, others are more customizable while some can be faster.  All that said, when all other things are […]

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