Just 3 months after the Blender 3.2 release Blender 3.3 was just released. This is an LTS or long term support/stable version, meaning if you are starting a long running project this is most likely the version to commit to as it will get updates for a couple of years. There are several nice new features in Blender 3.3 including:
- new curves based hair system including sculpting brushes for creating and styling hair
- nodes, nodes and more nodes including
- procedural UV unwrapping and island nodes
- new path finding nodes
- several other new nodes ( Mesh to Volume, Points Primitive and more )
- LineArt modifier now able to calculate accurate shadows as well as faster loading and performance
- grease pencil now works in dopesheet and timeline
- Intel ARC gpu and AMD VEGA rendering support
- motion tracking image plane marker support
- much, much more
Key Links
You can learn more about the Blender 3.3 release and see the new hair system and geometry nodes in action in the video below.